Thursday, March 10, 2011

Pokémon Black/White never changes

Game Review

Game Review :Pokemon Black
Yep it’s that time again. Time for another round of new Pokémon games, which means more monsters for you to imprison so you can force them to cockfight. You can also bring over Pokémon from previous titles, after you beat the game. The guys at Game Freak don’t like changing up their RPG formula, but this pair of games does feature some slight tweaks here and there. 

White features more triple battles, while Black has more rotational battles. White features a forest where you can find rare items and fight unevolved rare Pokémon. Black features a city where you can buy rare items and fight evolved rare Pokémon.  It’s super effective! – The biggest change in this pair of games is the graphics. 

Some other graphical overhauls are present, like a revolving seasons feature that changes the landscape based on how long you’ve been playing in-game (this also affects the appearance of certain Pokémon). Also, in battles your Pokémon move! Pokémon centers and marts are integrated as one, and you can battle wirelessly offline at any point in the game. It’s not much, but in a Pokémon game, the smallest things are the biggest changes.

That pretty much guarantees that if you really want to catch ‘em all, you’ll be playing for quite some time. This time around, the game tries to top double battles by bringing triple battles into the game! Playing online with random matchups, no friend codes needed. It’s Pokémon. This set of games may have the most revolutionary changes, but it’s the same thing we’ve been playing. 

Fire, grass, and water starters. Less gyms? Different starters? It’s definitely more than Game Freak has done for any other Pokémon game, and that makes them quite noticeable. everything in the game has been graphically overhauled to meet our ever-growing standards for gaming, with over 150 new Pokémon to boot.
 If you’ve never tried out a Pokémon game before, this one is more than willing to welcome you into the fold with open arms and get you hooked on catching those weird little creatures. 

The latest version of Game Freak’s Pokemon has just been released, and the Pokemon Black and White Version for the Nintendo DS has just hit another Sales Record. Now the Pokemon Black and White Version has just reached another line higher. 

Pokémon Black Version and Pokémon White Version feature more than 150 new Pokémon for players to catch, train and battle. Back in April, 2007, Pokémon Diamond and Pearl sold a combined total of 780,000 units. Black and White, however, sold 1.08 million. Pokémon Black and White were officially released released last Sunday, March 6 in North America. 
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Monday, March 7, 2011

Untold Story of Scarface

Game Review

Game Review
For “Young Al Capone: The Untold Story of Scarface in New York, 1899-1925” (Skyhorse Publishing), William and John Balsamo spoke to people associated with Capone — including the man responsible for giving him the famous moniker — in what they believe is the first book of its type. The Balsamos — William, 71, and John, 73 — also grew up in Brooklyn around members of the Mafia and made friends during their days working at the Brooklyn waterfront.

Their talks about Capone originally started as a hobby, conversations with “old-timers” at weddings and family events, and once they realized how much information had accumulated, decided to turn it into a book. William Balsamo, who now lives in Midland Beach, recalls meeting with Frank Galluccio, the man who scarred Scarface. “The fight with Galluccio was over his younger sister, who Capone had insulted,” William Balsamo said of the encounter in a Coney Island bar.

John Balsamo also recalled his interviews with a 97-year-old woman who lived across the street from Capone when he was a boy. He also knew Capone’s childhood friend, Gido Bianco, who told stories about the gangster’s early life. The book reads more like a work of fiction than a biography with flowing prose that includes Capone’s conversations. “Capone is the most infamous gangster, the most celebrated gangster in the world,” William Balsamo commented. “Everyone has heard of Alphonse Capone.”
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"PlayStation Store" Spending Soars

Game Review

Game Review
The PlayStation Store had something of a bumper year in 2010, according to Sony America’s Pierre Gravereau. Gravereau says 80 per cent of PlayStation owners are now connected to the web. More people are splashing more cash on the PlayStation Store than ever before, Sony has revealed. 

Your frivolous spending lead to a 70 per cent fatter annual take for Sony's virtual shop last year than in 2009, Sony America's Pierre Gravereau divulged at GDC. For instance, there are more PSN accounts and therefore potential shoppers: Gravereau puts the PSN account number at 70 million. There were also 60 per cent more shoppers nosing around the PlayStation Store last year. 

Also, the weekly PlayStation Store updates these days offer an enviable, coordinated stack of content.  More than than 80 percent of all PlayStation 3s worldwide connect to the Internet, and Sony has tallied more than 70 million PlayStation Network accounts worldwide, a company exec revealed at the Game Developers Conference last night, according to video game blog Joystiq. 

Pierre Gravereau, digital distribution manager at Sony Computer Entertainment America, reportedly told those in attendance at his panel discussion in San Francisco that Sony's PlayStation Store traffic is up 60 percent and its revenue has risen 70 percent, compared with the prior year. In addition, Gravereau said--and several publications reported--that Sony has sold 41.6 million PlayStation 3 units worldwide.

However, Gravereau's hardware sales figures are off, a Sony spokesman confirmed to CNET this morning. A hardware-sales tally on Sony's corporate page, which includes the third quarter of the current fiscal year, which ends March 31, reveals that Sony has actually sold 47.9 million PlayStation 3 units worldwide. The 41.6 million unit sales Gravereau cited were tallied through the end of the company's fiscal second quarter.
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Saturday, March 5, 2011

Crysis 2′s Multiplayer Weapons Intrigue "Explode "

Game Review

Game Review
Pro tip: watching Crysis gameplay videos muted while listening to Darude’s “Sandstorm” makes them oddly compelling. Anyways, either through misplaced optimism or sheer credulity, I’m hopeful for Crysis 2. While mostly everything points to generic gun combat with amazing graphics, I still find myself looking towards its March 22nd release date. Take this new multiplayer weapons trailer for example. 

When playing Crysis 2 multiplayer you will earn points to be spent on unlockable items, as first person shooters go, you unlock new guns to be used with predetermined or created classes. You can modify things like your rates of fire, weapon type, and loadouts. Or you can add things like Scopes, Laser Targeting, and a wide range of suppressors.

The Crysis 2 multiplayer demo is available now on the Xbox 360 and PC, and coming soon for the PS3. Download and install and you can get a small taste of the broad range of options and unlockables at your disposal over two maps and gamemodes from the multiplayer portion of the game. Crysis 2 will be released on March 22nd for the Xbox 360, PS3, and PC. Be Strong. Be Fast. Be Invisible. Be The Weapon.

It seems Crysis 2 have followed an ever-popular idea of giving gamers points for kills which can be spent on upgrades for weaponry including scopes, lasers, suppressors and non-standard upgrades which include a whole new range of extravogant weaponry that you wouldn’t see in other traditional shoot-em-ups. The video leaves us thinking about the possibilities that the multiplayer modes could offer because of the weaponry and equipment, it does a very good job in making the game look attractive.
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Friday, March 4, 2011

"Crysis 2 Demo" Coming in Only Two Weeks

Game Review

Game Review
At a GDC press event, EA announced a multiplayer demo for Crysis 2 will arrive on PSN on March 15th. The upcoming demo will feature two game modes: team instant action and crash site. Team instant action is a variation of team deathmatch, and crash site is a capture-the-zone type mode. 

With Crysis 2 being developed by Crytek and published by Electronic Arts, two very big and reputable companies in the video game world, expectations have been fairly high for the game. Thankfully, many players were able to get a chance to play the game yesterday and enjoy the amazing gameplay (talked about below). Unfortunately,high demand for the game has resulted in a series of problems that cropped up last night/this morning, which have kept many players from trying the game. 

When the game launches, it requires you to create an account before you begin playing. For many users, game would get stuck at the “Account is being created...” screen. Crytek has made vast improvements to multiplayer gameplay since the first Crysis. Next, after logging in, the user sees a dynamic, almost ‘boggling’ display; the in-game menu display shifts according to where the player’s mouse is. 

This unique feature gives the game the high-tech, sci-fi feeling that is also featured in the actual gameplay. The player’s HUD (Heads Up Display, AKA the UI) shifts around depending on what the player is doing (running, turning, jumping etc.). Although unnecessary to mention to veterans of the first Crysis, for any new players, the nano-suit dramatically changes the FPS (First Person Shooter) multiplayer gameplay. 

Many popular FPS games are fairly static and one-dimensional compared to Crysis 2. Games like Call of Duty, Medal of Honor, and even Halo, have just the standard “pick a class or make a class, shoot and kill enemies, get kill-streak rewards”. Crysis 2’s gameplay however, is highly dynamic and constantly changing. Now the amazing Call of Duty player down the hall of Northeastern’s dorms can no longer dominate an entire team of players on his own.

Although it is easy for many new or unskilled players to join a game and get a decent KDR (Kill to Death Ratio) the game requires a high level of skill to master, the most notably difficult class being the sniper. This makes sniping a little more difficult for players, but once you master it, the gameplay is amazing. Though only 2 types are available in the demo, many more will be offered once the game is released. Named “Crash Mode” players have to move around the map and take control of pods that crash into the map one at a time. 

The multiplayer demo for Crysis 2 is already available for Xbox 360 and PC users, but PS3 players were left out in the cold. Well, not anymore, as the PS3 demo for the shooter will be available starting March 15th. PS3 owners will have to sit tight for just a couple more weeks, but now you have a solid date. The game will officially come out about a week later, March 22nd, for the PC, PS3, and Xbox 360.
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