Game Review
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Game Review |
The first World of Warcraft: Cataclysm patch of the year is in development and now available for testing on the Public Test Realms. This minor patch includes several updates that we were unable to apply via hotfixes, including the recently discussed class balance changes, assorted bug fixes, and more. Below you'll find the preliminary PTR patch notes.
Guilds
We have redefined the definition of a Guild Group for 5-player dungeons.
Dungeons & Raids
Level-85 players can now choose any normal dungeon via the Dungeon Finder. Foe Reaper 5000's health has been reduced slightly. It is now a stacking buff that increases damage dealt, size, and attack speed, and stacks up to 40 times. Valiona's Devouring Flame damage has been reduced by 20%.
Anraphet's Nemesis Strike now does 75% of weapon damage, up from 50%. In addition, the damage-over-time effect applied by this ability does 15,000 damage every 2 seconds, up from 9,000.
Toxic Catalyst now deals less damage over time.
The warning time for Thrashing Charge has been increased by 1 second. The ground phase lasts longer and has fewer stalactites.
The cast time of Shatter has been increased to 3 seconds, up from 2.5.
Shatter damage is now reduced by armor, but has been increased by 33.3% (repeating, of course) as a result.
Bug Fixes
Gilgoblin Poisoned Spear impact damage has been reduced slightly.
Tainted Sentries Swell damage has been reduced.
Desperate Speed cast by Temple Adepts has had its duration reduced significantly.
Static Cling has had its cast time increased to 1.25 seconds, up from 1.
PvP
Battlegrounds
A PvP duration flag has been added to Battleground Demolishers. Tol Barad
The weekly PvP quest "Victory in Tol Barad" now awards 200 Honor Points and 3 Tol Barad Commendations.
The dwarven racial trait Stoneform now reduces all damage taken by 10%, rather than increasing armor by 10%. Death Knights
Death Coil damage has been reduced by roughly 10%.
Necrotic Strike's absorption effect is now reduced by the target's resilience. Talent Specializations
Blood
Improved Death Strike now increases the damage of Death Strike by 30/60/90%, up from 15/30/45%.
Frost
Howling Blast now deals 40% less damage to all targets other than the primary target of the spell.
It increases all Shadow damage by 2.5% per point of mastery.
Dark Transformation now increases pet damage by 80%, down from 100%.
Rage of Rivendare now increases strike damage by 12/24/36%, down from 15/30/45%.
Shadow Infusion now increases pet damage by 8% per stack, down from 10%.
Unholy Might (passive) has been reduced to a 5% Strength increase, down from 10%.
It now grants 10/20/30% additional disease damage.
Glyphs
Glyph of Death's Embrace no longer refunds Runic Power when self-healing via Lichborne.
Swordbreaking and Swordshattering now reduce disarm duration by 60%, up from 50%.
Druids
Barkskin is no longer dispellable.
Entangling Roots now has a PvP duration of 8 seconds.
Hibernate now has a PvP duration of 8 seconds.
Lacerate damage has been reduced by approximately 20%.
Mangle (Bear Form) weapon damage (at level 80+) has been reduced to 235%, down from 300%.
Mangle (Cat Form) weapon damage percent (at level 80+) has been increased to 460%, up from 360%.
Maul damage has been reduced by approximately 20%.
Moonfire mana cost has been reduced from 18% to 9%.
Rake damage has been reduced by 10%.
Rip damage has been reduced by 10%.
Shapeshifts: Entering or leaving a shapeshift no longer cancels root effects. Shred weapon damage percent (at level 80+) has been increased to 450%, up from 350%.
Talent Specializations
Fungal growth duration has been increased to 20 seconds, up from 10. Moonkin Form now grants 15% damage reduction instead of increased armor. The Shooting Stars buff duration has been increased to 12 seconds, up from 8 seconds.
Sunfire mana cost has been reduced from 18% to 9%.
Total Eclipse (Mastery) benefit from mastery increased by approximately 33%.
Typhoon mana cost has been reduced by 50%.
Pulverize weapon damage percent has been reduced to 80%, down from 100%.
Natural Shapeshifter has been reduced to a 3/6-second increase to Tree of Life's duration, down from 5/10.
When the druid has Rejuvenation on 3 or more targets, the cast time of Nourish is reduced by 10/20/30%.
Symbiosis (Mastery) benefit from mastery increased by approximately 16%.
Wild Growth healing has been increased by 30%, and the cooldown has been reduced to 8 seconds, down from 10.
Glyphs
Glyph of Entangling Roots redesigned. It now reduces the cast time of Entangling Roots by 0.2 seconds, rather than making it instant cast.
Glyph of Wrath now increases damage done by Wrath by 10% and no longer requires Insect Swarm on the target.
Aimed Shot weapon damage has been increased to 200%, up from 150%. Arcane Shot damage has been increased by 15%.
Concussive Shot duration has been increased to 6 seconds, up from 4.
Kill Command's damage has been increased by 20%.
Kill Shot's attack power scaling has been increased by 50%.
Talent Specializations
Beast Mastery
Chimera Shot's overall damage has been increased by roughly 50%.
Wild Quiver (Mastery): Chance for this to trigger per mastery has been increased by approximately 17%.
Black Arrow damage has been reduced by 15%.
Explosive Shot damage has been reduced by 15%.
Pets
Glyphs
Glyph of Concussive Shot redesigned. Bug Fixes
Cobra Shot now properly increases the duration of the Serpent Spread Serpent Sting.
Arcane Barrage mana cost has been reduced by 8%.
Arcane Blast mana cost has been reduced by 12%.
Counterspell lockout duration reduced to 7 seconds, down from 8.
Fireball mana cost has been reduced to 9% of base mana.
Frostfire Bolt mana cost has been reduced to 9% of base mana.
Mage Armor now reduces the duration of magic effects by 35%, down from 50%.
Molten Armor, Frost Armor, and Mage Armor no longer cost mana.
Polymorph now has a PvP duration of 8 seconds.
Talent Specializations
Slow now has a PvP duration of 8 seconds.
Flashburn (Mastery) benefit per mastery has been increased by 12%.
Living Bomb mana cost has been reduced by 22%.
Frost
Deep Freeze damage done has been reduced by 20%.
Fingers of Frost can no longer be dispelled and now also increases Ice Lance damage by 15%.
Frost Specialization now only grants 2 base points of mastery (instead of 8), reducing all Frost damage to frozen targets by 15% from previous values. However, Frost Specialization now increases base Frostbolt damage by 15%.
Bug Fixes
Paladins
Crusader Strike weapon damage percent has been increased to 135%, up from 115%.
Divine Light mana cost has been increased by approximately 10%.
Flash of Light mana cost has been increased by approximately 10%.
Holy Light mana cost has been increased by approximately 10%.
Holy Wrath no longer counts nearby critters when dividing damage among its targets.
Inquisition is no longer dispellable.
Talent Specializations
Holy
Aura Mastery: This ability no longer increases the benefit granted by Crusader Aura.
Protection
Vindication no longer allows Hammer of Justice to interrupt stun-immune targets. Divine Storm weapon damage percent increased from 80% to 100%.
This Mastery now grants a 2.1% increase to Holy damage per mastery, down from 2.5%.
Repentance is no longer broken from damage done by Censure (Seal of Truth).
The Sacred Shield absorbs X damage and increases healing received by 20%. Zealotry is no longer dispellable.
Glyphs
Bug Fixes
Priests
The mana cost of Power Word: Shield has been increased by approximately 31%, but its effect has been increased by 208%.
The mana cost of Renew has been reduced by 24%.
Mind Control now has a PvP duration of 8 seconds.
Prayer of Healing effectiveness has been reduced by 15%.
Talent Specializations
Grace is no longer limited to one target at a time.
Pain Suppression is no longer dispellable.
Penance mana cost has been increased by 7%, but healing has been increased by 20%.
Holy
Binding Heal, Flash Heal, Greater Heal can now trigger Chakra: Serenity.
Circle of Healing effectiveness has been increased by 30%.
Lightwell's health has been increased by 50% (for PvP purposes).
Shadow
Glyphs
Glyph of Mind Flay no longer requires Shadow Word: Pain to be on the target.
Talent Specializations
Combat
Restless Blades now also reduces the cooldown of Redirect.
Vitality now increases attack power by 25%, up from 20%.
Executioner (Mastery) has been increased from 2% to 2.5% per point.
Preparation no longer resets the cooldown of Evasion.
Shadowstep's cooldown has been increased to 24 seconds, up from 20 seconds.
Glyphs
Glyph of Garrote now increases the duration of Garrote by 1.5 seconds, down from 2.
Chain Heal's effectiveness has been increased by approximately 10%.
Flametongue Weapon procs now deal roughly 20% less damage.
Hex now has a PvP duration of 8 seconds.
Spiritwalker's Grace duration has been increased to 15 seconds, up from 10.
Talent Specializations
Earthquake damage has been increased by approximately 10%.
Lava Burst's damage has been increased by roughly 10%.
Flametongue Weapon damage now scales from attack power instead of spell power (for Enhancement shaman only).
Purge no longer has its mana cost reduced by Mental Quickness.
Deep Healing (Mastery) has been increased to 3% per point, up from 2.5%.
Earth Shield can no longer be dispelled.
Greater Healing Wave mana cost has been increased by 10%; healing done has been increased by 20%.
Glyphs
Glyph of Hex now reduces the cooldown by 10 seconds, down from 15.
Demon Armor and Fel Armor no longer cost mana and last until canceled.
Devour (Felhunter) cooldown has been increased to 20 seconds, up from 8. Devour is no longer able to be auto-cast.
Fear now has a PvP duration of 8 seconds.
It now surrounds the caster with fel energy, increasing spell power and causing the warlock to be healed for 3% of any single-target spell damage he or she deals.
Talent Specializations
Demonic Aegis now increases the healing effect of Fel Armor by 50/100%.
It now increases the critical strike chance of all non instant cast Destruction spells by 30%, rather than increasing critical strike damage. Duration reduced to 20 seconds.
Felstorm (Felguard) damage has been reduced by 20%.
Immolation Aura damage has been reduced by roughly 30%.
Inferno no longer increases the radius of Hellfire, but instead increases the duration of Immolate by 6 seconds in addition to its existing effect.
Master Demonologist (Mastery) benefit from mastery increased by approximately 33%.
Burning Embers damage has been reduced by 15%.
Fiery Apocalypse (Mastery) benefit from mastery increased by approximately 8%.
Improved Soul Fire now increases Fire and Shadow damage done by 4/8%, rather than 7/15% spell haste. Cleave damage has been reduced by 20%.
Heroic Strike damage has been reduced by 20%.
1-minute cooldown. Slam weapon damage percent (at level 80+) has been increased from 125% to 145%.
Talent Specializations
Juggernaut no longer increases the cooldown on Charge, but instead increases the duration of the Charge stun by 2 seconds. Mortal Strike cost has been reduced by 5 rage.
War Academy no longer buffs Heroic Strike or Cleave. Bloodthirst damage has been increased by approximately 30%.
Raging Blow weapon damage percent (at level 80+) has been increased from 110% to 120%.
Single-Minded Fury bonus has been increased to 20%, up from 15%.
Glyphs
Enchant Off-Handed - Superior Intellect now increases Intellect by 40, down from 100.
New meta gems have been added: Agile Shadowspirit Diamond (Agility/3% critical damage), Reverberating Shadowspirit Diamond (Strength/3% critical damage), and Burning Shadowspirit Diamond (Intellect/3% critical damage). Items
Daybreaker Helm stats have been reallocated, lowering Strength and increasing parry rating.
Left Eye of Rajh: Chance of triggering increased.
Normal PvE helms (item level 359) no longer have a chance to drop from Nefarian or Cho'gall on Heroic difficulty. It now reduces the cast time of Steady Shot and Cobra Shot by .2 seconds.
The PvE warlock 4-piece set bonus (Fel Spark) now increases the damage done by the next 2 Fel Flame spells by 300%, rather than increasing the critical effect chance of one by 100%.
The PvP priest 4-piece set bonus has been redesigned. The PvP warlock 4-piece set bonus has been redesigned. It now reduces the cooldown of Death Coil by 30 seconds.
The PvP warrior 4-piece set bonus has been redesigned. It now reduces disarm duration by 60% (does not stack with any Weapon Chains).
Right Eye of Rajh: Chance of triggering increased.
Weapon Chains now reduce disarm duration by 60%, up from 50%.
Players can now individually remove raid world markers.
Character Info Window
Guild Interface
Bug Fixes
Quests & Creatures
Tol Barad Peninsula
Quest turn-in NPCs have been added to Baradin Base Camp and Hellscream's Reach in Tol Barad Peninsula for the Tol Barad bonus quests. This will allow players to turn in these quests if the original quest givers in Tol Barad are not available.
Spawn rates at Rustberg Village have been increased.
Bug Fixes
By. Game Review